Privacy Policy
Last updated: November 15, 2026
This policy explains how SnakeDodger.io ("the app", "we", "us"), published by Soyu Apps, handles information when you play on Android or iOS.
1. Information we do not collect
The app has no sign-up. We do not ask for your name, email address, phone number, contacts, photos, microphone or precise location.
2. Data stored on your device
Your progress (scores, daily streak, season pass progress, unlocked items, settings, ghost replay) is saved locally on your device. Uninstalling the app removes it.
2a. Online features (leaderboards and score verification)
When the app is online it connects to our backend, which runs on Google Firebase (Firebase Authentication, Cloud Firestore, Cloud Functions), to provide world, weekly and daily leaderboards, to keep scores fair, and to deliver game settings and seasons. For this we process:
- an anonymous player ID that Firebase creates for you (it is not linked to your name, email or device identifiers);
- an automatically generated display name (for example "SwiftSnake123") shown on leaderboards;
- your scores and, to verify them, a recording of each submitted run (frame timings and the timing of your taps, no personal content);
- a creator code, if you enter one;
- your IP address, which Google processes when handling the request and may keep in standard server logs.
This data is used only to run the game's online features, prevent cheating and abuse, and measure how many creator codes are used. We do not sell it and do not use it for advertising. Run recordings are used only to verify the score and are not stored; run tickets (a random level number) are deleted automatically after about 24 hours; leaderboard entries (ID, display name, best score) are kept while the board exists. Google acts as our processor under its Firebase privacy terms. The app also works offline without sending anything.
2b. Analytics
To understand how the game is played and to fix problems, the app uses Google Analytics for Firebase. It records how the app is used, for example: when you open the app, which screens you view, how far you get in a run, how a run ends, whether you watch an ad or make a purchase, and your in-game settings. For this it processes:
- a random app instance ID created for this installation (it is not your name, email or account);
- usage events such as the ones above, with simple numbers like your score and the length of a run;
- device and app information (model, OS version, app version, language, country or region from your IP address, which is not stored in full).
We use this only to measure and improve the game and its ads and purchases. We do not sell it. Google acts as our processor under its Firebase privacy terms. Data is kept for the period set in our Google Analytics settings. Where required (for example the EEA and UK), analytics starts only after you give consent.
3. Advertising
The app shows interstitial and rewarded video ads through Unity LevelPlay (ironSource) and the ad networks it mediates. To serve and measure ads, these providers may collect and process:
- Advertising ID (Google Advertising ID on Android, IDFA on iOS)
- IP address and approximate location derived from it
- Device and app information (model, OS version, app version, language)
- Ad interaction data (impressions, clicks, rewarded views)
This data is used for ad delivery, frequency capping, fraud prevention and, where permitted, personalised advertising. Each provider acts under its own privacy policy:
- Unity LevelPlay / ironSource
- Google (if AdMob is enabled in mediation)
Your choices. You can reset or opt out of personalised ads in your device settings (Android: Settings → Privacy → Ads; iOS: Settings → Privacy & Security → Tracking). On iOS the app asks for your permission before tracking. Where required (for example the EEA and UK), the app asks for your consent before showing personalised ads.
4. In-app purchases
Purchases (such as removing ads or unlocking skins) are processed by Google Play or the Apple App Store. We never receive your payment details. We only receive confirmation that a purchase was completed.
5. Leaderboards and sharing
If you use a leaderboard provided by your platform (Google Play Games / Game Center), your score and public player name are handled by that platform under its privacy policy. If you use "challenge a friend", the app opens your chosen messaging app with a prewritten text; we do not see the message or recipient.
6. Children
The app is not directed at children under 13 (or the minimum age in your country). We do not knowingly collect personal information from children. If you believe a child has provided information through the app, contact us and we will help get it removed.
7. Data retention and security
Online features store the data listed in sections 2a and 2b on Google Firebase servers. Leaderboard entries stay until the board is removed or you ask us to delete them (see section 8). Data held by advertising and platform providers is kept according to their policies.
8. Your rights
Depending on where you live (for example GDPR, UK GDPR, CCPA/CPRA), you may have the right to access, delete or restrict processing of your personal data, and to opt out of the "sale" or "sharing" of data for advertising. For advertising data, make requests to the ad providers above or use your device's privacy settings. For the online features in section 2a, contact us with your display name and we will delete your leaderboard entries and anonymous player record.
9. Changes to this policy
We may update this policy from time to time. The "Last updated" date at the top shows the latest version.
10. Contact
Questions or requests: game.snakedodgerio@soyutech.co.uk